Arzette: The Jewel of Faramore Review – Anyone Miss the CD-I?
I will never understand how Nintendo saw their deal with Philips CD-I as feasible. Sure, the ill-fated console never got, say, Super Mario World. But it did receive one of [...]
I will never understand how Nintendo saw their deal with Philips CD-I as feasible. Sure, the ill-fated console never got, say, Super Mario World. But it did receive one of [...]
Let me tell you what’s great. It’s great to see indie developers step up and make the games that they probably would’ve been inspired to make back in the 90s, [...]
Why do things need to change? Mainly, it’s about making forward progress with something, like changing the way you play a game (Metroid Prime) or even changing the nature [...]
Why do “Battle Royale” games always need to involve some form of weaponry? There are better ways to fight, you know. Who’s got a deck of cards? The developers behind [...]
Point-and-click adventures seem to be pretty dead in the water these days. Now, in recent years, we have gotten a few shining examples from the genre, including some LucasArts remakes [...]
Hey, kids, remember Micro Machines? No, I don’t necessarily mean those toy commercials with the fast-talking dude (though he’s a total sport for doing that, bless him), but rather the [...]
We’ve talked about the Toaplan Arcade releases on Steam in the past, which chronicle some of the best “shmups” in their development history. The first two volumes offered some killer [...]