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The Ghosts of Meridian update is live now for Halo 5 Guardians. 

Check out the short release trailer here: 

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For those who weren’t aware, it released on the 6th of April, so if you haven’t already, you can download the update for free from your Xbox One.

If you’re not sure what comes with this new update, I will do my best to break it down in a way that’s not too hectic. 

 

The Maps:

 

TYRANT (ARENA MAP)

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This map is one of the most compact to date on Halo 5. Though it does have multiple routes and passageways that nicely split up the map and make it feel much larger than it is.

The reason for this was to make it more close quarters combat themed so that there was constant action in competitive matches.

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It typically works best on a 4v4 game type like Slayer, and objective modes like Capture The Flag are highly recommended. However, it does also make an extremely good 2v2 map, and the use of the scattershot vs sniper is very important in claiming victory against your opponent. 

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A heavy focus on both an outdoor space design and interior forerunner design creates a wonderful contrast that makes it one of the most beautiful maps to play on yet. It sort of gives off a classic Halo 2/3 feel in the way it’s design is.

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SKIRMISH AT DARKSTAR (WARZONE MAP)

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Skirmish at Darkstar is the smallest Warzone map to date, but in no means does that make it any less fun.

It’s design is based on creating more of a battlefield for those without vehicles, but without taking away from those who want to use them.

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The use of gravity hammers and swords on this map is something the designers wanted, because what with there being new hammers, it kinda makes sense.

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This doesn’t mean the close quarters sections dominate the map though. There are tons of sniper positions and catwalks for mid-long range battles too. It also includes gates that can be opened and closed, which to someone who’s driving a scorpion could be a big problem.

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When it comes to enemy A.I, it’s the first warzone map to include A.I that drop in across the entire map without bosses and meaning.

This was to create the feeling that you were actually trying to fight off the enemy rather than fight the odd boss here and there.

 

REQs

 

Armour Sets:

 

DYNAST VARIANTS 

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The standard Dynast armour set is uncommon. It’s bulky design lets your opponents know that you mean business.

 

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While also uncommon, the Dynast Cincindel armour variant adds a bit more of a personal look.

It’s pattern really highlights your choice of primary and secondary colours when playing in FFA.

 

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At the rare tier of the Dynast armour variants is the Lilioc variant. 

There are a few noticeable differences such as the chest piece, and the top of the helmet.

This version offers more of an obvious display in your armour colours.

 

MARK IV GEN1 ARCADIA

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This armour is the highest rarity in the REQ system, being that of a mythic rank.

Since the release of Halo Wars, the Mark IV armour variants have been something that fans have adored. 

This version of Mark IV Gen1 offers a more patterned, checkered type design, so you can be easily noticed as having a sweet set of mythic armour. 

 

MARK V ALPHA REFLEX

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Just like the Mark IV armour sets, the Mark V armour is also a fan favourite.

Everyone loves looking like the classic chief, although with this version, you can look like you’re ready to go motorbiking too.

With the yellow inner details of this armour, as well as the helmet, it’s easy to see why this armour is one of the most unique to date in an update. 

 

Emblems: 

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Not much needs to be said about these awesome emblems. 

They range from common the legendary in REQ level, and the supercombine one is even animated (which is pretty cool.)

I’d personally suggest the steaktacular emblem, because who doesn’t love a classic.

 

Assassinations: 

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Fisticuffs: It’s what it says on the tin. Throw 4 punches to their face, and then finish it with a friendly neighbourhood knife in between the eyes.

Take a look: Grab the nearest Spartan, and let him give your knife a kiss. In this assassination you slam your opponent face first into your knife.

 

Stances:

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Only one new stance in this update, although that’s not a bad thing.

Pink mist is for all those needler fans, or whoever is willing to admit they are one. 

 

Visors:

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Only one new visor this update too, but hey, a nice refreshing blue colour is here to keep you cool under pressure.

 

Weapon Skins:

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The new weapon skins this month are the Blue Steel skins.

These offer a sleek and professional look while still keeping the cool guy style.

I’d fully recommend putting these on and making your team and enemies super jealous on the battlefield.

 

 

Weapons:

 

SUPPRESSOR VARIANTS 

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Song of Peace: This suppressor variant is uncommon. It has a higher rate of fire and more reserve ammo allowing for a little extra power in Warzone.

Razor’s Edge: Razor’s Edge is a rare suppressor that fires high speed supercombining energy. It has a similar effect to the needler but can be used much more effectively. 

 

GRAVITY HAMMER VARIANTS

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Corpsemaker: The rare gravity hammer that has an increased swing speed, allowing for you to make up for missed hits. 

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Grinder: One up from the Corpsemaker is the Grinder. At Ultra Rare level you know it has to be good. 

The Grinder Gravity Hammer EMPs vehicles on impact so can come in useful for taking out flying Banshees or unsuspecting warthogs.

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Last but not least is Tartarus’ Gavel is a Legendary Mythic weapon that releases a shockwave of electric explosions. 
If that doesn’t sound powerful enough, you’ll have to try it out yourself. 

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This weapon also gives the player speed boost, extra shield strength, and extra jump height.

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Vehicles: 

 

HANNIBAL VEHICLE VARIANTS

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HANNIBAL SCORPION

This Legendary REQ is an absolute monster. It has a quick charge lazer as it’s cannon, and as someone who’s used it, I can say it’s honestly terrifying. I’m glad I haven’t fought one yet. 

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The Hannibal Scorpion comes with extra armour, as well as a rapid fire railgun type turret which rips through enemies.

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HANNIBAL MANTIS 

The Hannibal Mantis is also Legendary. It has extra armour, a rapid-fire gauss cannon, and ion field missile warheads.

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In short it’s a bad ass and will wreck most things. One of the most amazing features is that it’s stomp can send out an EMP which is effective for taking out other vehicles. 

 

Armour Mods:

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Grenadier is the only armour mod this update, but it’s probably one of the most effective mods yet.

It allows your grenades to cause added damage, as well as making you slightly more tough against grenades.

 

Overall this update is brilliant so far. I adore the REQ’s and the hard work 343 are putting in. 

There will continue to be more updates in the future, so don’t forget to check out XBLGamerhub.com for the news.

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What’s Next?

 

Warzone Firefight

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Although the release for Warzone Firefight is still uncertain, one thing is for sure. There is a beta.

The beta goes live on April 14th 2016 and lasts until April 18th 2016, so don’t miss out on the chance to give some feedback.

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There’s also a trailer for Warzone firefight, in case you’d like to get more excited.

You can view it here: 

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Memories of Reach

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For those who are unaware, the memories of Reach update comes out next, and as the name sounds, we’re getting some stuff from Halo Reach.

This includes some of Noble Teams armour, and infection.

Check out the infection trailer here:

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Information sourced from Halo Waypoint

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