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As well as the Halo Mash-Up being announced from 4J Studios and the 2nd Anniversary Skin Pack also appearing from 4J studios the latest Minecraft update has recently surfaced too.  The bodies in 4J Studios are certainly busy people.

Turning to the Halo Mash-up Pack.  Within the Minecraft Halo Pack you’ll find a Halo-themed texture set, Halo-themed menus & user interface.  Pre-made worlds including classic Halo locations like Valhalla, Sandtrap and Blood Gulch as well as numerous others; along with this you’ll be getting 40 character skins and Items redesigned with Halo in-mind.  

This new addition to one of the biggest sandboxes in the world is going to add the a bit more fun to it, bringing it a bit closer to what PC Minecraft players are already enjoying; though it’s still a fair distance away from Survival Games, Jailbreak and vast designed arenas or worlds from film, games or television but with additions like this Halo Mash-Up it’s a step it the right direction.

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For those wondering what the Update fixes here here’s your list –

Change log for Title Update 16 

Fixes:- 

– Fix for players going invisible after death (on respawning).
– Fix for players going invisible when two players go through a nether gate at the same time.
– Fix for players sometimes being invisible after teleporting until either they move, or the player that sees them as invisible moves.
– Fix for Noteblock pitch being wrong – more noticeable when chords are played.
– Fix for Mobs dying in walls (happens for baby mobs after they become adults).
– Fix for chunks not loading in maps – tends to be specific seeds.
– Fixed streaming music not playing after a playing CD has been ejected from a jukebox
– Fix for player being able to attach Signs to the Chest with a block placed above it.
– Fix for player being able to breed wild Ocelots.
– Fix for player being able to breed Ocelot with Cat.
– Fix for tame wolves being removed if no players were near them when they were angry.
– Fix for Potion of Night Vision corrupts the game’s UI while player is falling into the Void in the End.
– Fix for the damage decals flickering and/or not present if players are not close to each other in Survival Mode in a local splitscreen game.
– Fix for damage decals not displaying in splitscreen if the secondary player is 30 + blocks away from the primary player
– Fixed lava drip particles being too dark/black
– Fix for sitting wolves (or stationary entities) not being immediately visible if a remote player spawns next to them, or spawns far away and quickly heads towards them
– Fix for Leather Armour not displaying the enchantment glow.
– Fix for Enchanted item in hand effect being wrong.
– Fix for blocks placed at Y 128 being black on top.

 

 

 

 

 

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