Hello ladies, gentlemen and those of a non-binary nature, my name is Daibhi and this is the Gamerhub. I hope 2026 finds you well. Pokemon FireRed and LeafGreen editions have been around for absolutely ages. When I say ages, I mean that if both were people, they’d be legally old enough to drink alcohol at this point. All this means to say is that I bought these games on the GameBoy Advance when they first came around, and I am old. Maybe not as old as some folks, but I am old. They’re remakes of the first two games released back in the 1990s, and according to Nintendo themselves, they’re “the ultimate way to experience the Kanto region”. Now, seeing as the 27th of February was the 30th Anniversary of Pokemon launching, these games got a re-release on the Nintendo Switch family of systems. So, using my trusty Nintendo Switch 2, yesterday, I bit the bullet and launched my copies of both.
Level 1- The Background
Pokemon FireRed and LeafGreen editions were brought out for a number of reasons, but primarily because of the jump in technology. Due to hardware limitations, when players bought Ruby, Sapphire and Emerald, they couldn’t trade with older versions of the games. This effectively made the first 6 games in the franchise obsolete. Now, with the outcry from fans ringing in their ears, Game Freak and Nintendo launched two GBA games with the first 251 Pokemon to help everyone catch up, and thus, Pokemon FireRed and LeafGreen editions were born. Now, it didn’t matter if you had been a fan of the franchise since the first two games in Japan, or you had jumped aboard at Gen 3, everyone could do what the tagline of this franchise asked and catch them all.
Level 2- The graphics
It’s a Gameboy Advance game, what did you expect? Actually, I’m going to put some respect on this piece of hardware’s name as the console itself can do wonders, and these two games are no exceptions. For those who don’t know, these two games are effectively the same, but there are differences in which Pokemon you can catch in each game. For example, if you fancy making Lieutenant Surge’s Raichu cower in paraslysis and give the American a taste of his own medicine with an Arbok, you’re going to need the FireRed edition. If you want to make Koga snore by sending his Venomoth to sleep using a Victreebel, you’re going to need the LeafGreen version. Anyway, back to the graphics.
The graphics of Pokémon FireRed and LeafGreen stand as a charming and polished evolution of the series’ early visual style, breathing new life into the classic Kanto region with vibrant colour palettes, crisp sprite work, and a clean, accessible presentation that perfectly suits the Game Boy Advance hardware as well as giving us Switch players a gigantic blast of nostalgia. Compared to their predecessors, these remakes refine every visual element, from the expressive overworld character sprites to the detailed Pokémon designs that feel both nostalgic and fresh, making every encounter visually engaging. The environments are especially noteworthy, with towns, routes, and caves carefully constructed using bright tones and clear tile design that enhance exploration without overwhelming the player, while subtle animations—like rippling water, rustling grass, and battle effects—add a welcome sense of life and dynamism.
Battles themselves benefit from sharper sprites and improved UI, allowing each Pokémon’s personality to shine through simple yet effective animations that capture the essence of the creatures. The consistent art direction ensures that everything feels cohesive and timeless, striking a perfect balance between simplicity and detail, which not only preserves the spirit of the original Pokémon Red and Blue but also elevates it to a more modern standard. Even today, the visuals remain appealing due to their clarity, colour, and thoughtful design, proving that strong artistic choices can outlast technological limitations and continue to resonate with players long after their playing experience.
Level 3- The Difficulty.
For most modern Pokemon players, who may have only had the experience on the Switch, they’re in for a shock. What got me as I took the plunge again yesterday for you all was the sheer scale of the difficulty. Now, fair enough, I did choose Squirtle (for FireRed) and Charmander (for LeafGreen), and thus, I did pick the harder two starter Pokemon in the first place, but this was nasty. Squirtle was a relative breeze, but the Charmander run was really difficult. For example, as I managed my way to Cerulean City, I didn’t rely on Charmander. I knew Misty would inevitably kick my posterior, and thus I focused on my Pidgeotto, Butterfree and Beedril. Even with this, it took me about 5 attempts to beat Misty. That Starmie, folks. It was an absolute monster to beat.

5 attempts. 5!!!!
Following that, the only major challenge in the gym issue was Sabrina, but I was expecting that. When Pokemon FireRed and LeafGreen editions were made, Game Freak took the opportunity to polish off a few bits from the original games that they couldn’t initially. For example, there’s no MissingNo glitch, no Nidoking glitch and I didn’t use the “nugget bridge” technique to farm money either (largely due to time constraints). What they didn’t successfully do, however, was deal with the type imbalance properly. Sabrina still outsped me with that Alakazam, which I began to absolutely despise.
To summarise, before playing this game on your Switch, have a little walk down memory lane and remind yourself how hard this game was. It was absolutely gruelling at points. I was not prepared in the slightest for that curve.
Boss Level- The Conclusion
Playing Pokémon FireRed and LeafGreen is an incredibly satisfying and immersive experience that perfectly captures the magic of classic Pokémon while enhancing it with smoother mechanics and thoughtful refinements. From the moment you begin your journey in Pallet Town, the game establishes a strong sense of adventure, guiding you through the Kanto region in a way that feels both nostalgic and exciting, whether you are a returning player or completely new to the series. The pacing is well-balanced, offering a steady progression of challenges through gym battles, rival encounters, and story events, all of which keep the player engaged without ever feeling overwhelming.
One of the most enjoyable aspects is building and training your own team of Pokémon, as each creature feels unique and valuable, encouraging experimentation with different strategies and playstyles. The intuitive interface and streamlined mechanics make it easy to pick up and play, while still offering enough depth to reward careful planning and dedication. Exploration is consistently rewarding, with hidden items, optional areas, and secrets that make every route feel meaningful, and the addition of the Sevii Islands expands the adventure beyond the original storyline, giving players even more to discover after the main quest.
The game also excels in its sense of accomplishment, as each badge earned and each victory achieved feels genuinely earned, motivating players to continue pushing forward. Combined with its engaging gameplay loop, memorable characters, and a world that feels alive with possibility, Pokémon FireRed and LeafGreen deliver a player experience that is both relaxing and rewarding, making them some of the most enjoyable and enduring entries in the Pokémon series.
DLC- The Costs
So, if this all sounds like your bag, and you want to be able to catch them, all, there is a catch. Unlike Gale Of Darkness for the Nintendo GameCube, these games aren’t available on the NSO service. They’re only available via the Nintendo eShop, where they retail for £16.99/$19.99 price point for each edition.
For The Gamerhub, I’ve been Daibhi, you have all been awesome, and it is so good to be back!



